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Boltforager Group, Small Ridge spike, talons (d6 damage) 6 HP 0 armor Close Brick-red feathers, orange beak and head ridge. Active during sunrise or sunset, so it blends in with the sky while hunting.
Covered in orange dust and tiny parasitic worm eggs, and leaves clouds of both as it flaps its wings.
Has an uncanny sense of smell. Can pick up the scent of corpse-rot from a mile off. They also stink like death. Useful Parts: Beak and horn, dust (possibly a necromantic spell component), meat Instinct: To feed on the dead. To infect with parasites.
- Divebombs to impale with the spike on its head.
- Tries to infect vicitms with the eggs of parasitic worms, which hatch in 1d6 days and kill the host. Once dead, the corpse fills with foul gas and bursts, attracting more boltforagers.
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Swarm of Stirges Group, Tiny, Devious Proboscis (d4-2 damage 1 piercing) 6 HP 0 armor Hand Special Qualities: Flight A stirge is a tiny magical beast that fed on the blood of other creatures. A group of stirges is known as a "thirst". Instinct: to feed on blood
- Life Drain
- It is prone to carry diseases that weaken victims
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Nycaloth Group, Large, Devious, Yugoloth, Demon Axe (b[2d8] damage) 17 HP 2 armor Reach Nycaloths are the most loyal of the yugoloths. When they find an evil master that treats them well, they are unlikely to break their agreement unless the reward for doing so is extreme. Instinct: Conquer
- Great Axe/Sword
- Diabolical
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Gareth Solitary, Not That Intelligent (d6 damage) 6 HP 0 armor Close Hey, nice cloak. I'm going to wear it. I'll look fantastic. What? Why are you shouting at me? You think it moved? Are you mad? It's just cloak. See, it's fine. No! No! ARRGGGHHH! Instinct: don discarded garments
- Ignore sensible advice
- be digested by predatory clothing
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Amber warrior Solitary, Intelligent Sword (b[2d10+4] damage 1 piercing) 12 HP 2 armor Close, Forceful Instinct: Satisfy its whims
- Display impeccable swordplay
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Amber Wild Mage Solitary, Stealthy, Magical, Intelligent Magic bolt (d10 damage) 12 HP 0 armor Close, Reach, Ignores Armor, Near, Far Instinct: Live by its whims
- Lay curses upon enemies
- Whisk themselves away
- Change form and flee
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Magen (Deimos) Group, Intelligent, Cautious, Construct Halberd (d8+2 damage 1 piercing) 14 HP 4 armor Close, Reach Special Qualities: Built from magic gelatin This fully armed-and-armored “magic-man” is pumped out by the dozens in wizards laboratories, ready to live and die at the commands of masters without pity. The flame that burns twice as bright burns half as long, after all. Instinct: To serve without question
- Guards magic-users
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King Godric The Lightning Horde, Tiny, Intelligent, Cautious (b[2d6] damage) 3 HP 3 armor Hand, Reach, Ignores Armor Instinct: