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  • Carcosan Corruptor Solitary, Magical, Devious, Intelligent, Planar, Terrifying
    war razor (b[2d10+2] damage 1 piercing) 20 HP 1 armor
    Close, Ignores Armor, Far
    Special Qualities: abominable servitor

    The nightmarish Carcosan Corruptor kills in dreams, and reanimates the dead as twisted mockeries of their "true selves". Ghouls, doppelgangers, and worse rise from its terrifying attacks. Instinct: to madden

    • kill in dreams
    • drive minds to madness
    • mutate sleeping humans
    • serve the King in Yellow
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  • Missus Loomis Solitary, Intelligent
    fists (b[2d10+2] damage) 12 HP 0 armor
    Close, Forceful

    Formerly the feared Bag and Tag Strangler, she has become a twisted cultist in service of a dread evil. Instinct: to strangle

    • put in her death bag
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  • Rat Freako Group, Tiny, Magical, Devious, Organized, Intelligent
    painful spells (d6-2 damage) 6 HP 1 armor
    Hand, Ignores Armor, Near

    Rat Freako defends his feces-smeared home with an unrelenting viciousness. Instinct: to kill and eat

    • attack intruders
    • adept sorcerery
    • lure into crowds of rats with magic
    • summon rats
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  • Doctor Oopsieday Solitary, Stealthy, Magical, Intelligent, Construct, Terrifying
    newfound dagger (d10 damage 1 piercing) 12 HP 1 armor
    Close
    Special Qualities: shapeshift, servant of Hastur, mockery of human form

    Doctor Oopsieday was human once. Those days are long gone. Now she is a twisted and evil doppelganger. Fear her. Instinct: to torture

    • fight sadistically
    • mesmerise
    • affect minds
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  • Eyewall Solitary, Small, Terrifying, Amorphous
    pupil fangs (d10 damage) 15 HP 3 armor
    Close, Reach
    Special Qualities: meld into doors, disturbing gaze

    A disturbing eye amid a grotesque bed of fungus. It weeps openly, laments its existence, and bites unwary adventurers with its pupil-fangs. Instinct: to bite

    • ponder its existence and cry
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  • Solitary, Huge, Magical, Stealthy, Divine, Intelligent, Cautious, Hoarder, Planar, Construct, Terrifying, Amorphous
    (b[2d12+9] damage 4 piercing) 33 HP 8 armor
    Reach, Forceful, Ignores Armor, Near, Far
    Special Qualities: , ,

    Instinct:

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  • Archibald Solitary, Huge, Magical, Intelligent, Construct
    Claw and Bite (b[2d10+7] damage 4 piercing) 20 HP 1 armor
    Reach, Forceful, Near
    Special Qualities: Wings, Samson Evolved Archibald

    Instinct: To Serve Samson

    • Take the hit for Samson
    • Healing
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  • Ether Giant Solitary, Large
    Crystal Fists (Fistals) (d10+4 damage) 20 HP 2 armor
    Forceful
    Special Qualities: Crystallized form

    A lumbering giant, in a vaguely humanoid shape, formed entirely of bright pink crystals. It hums with an eerie glow and looks menacingly at all who face it, despite its lack of eyes. It is truly a fearsome foe. Instinct: To consume.

    • Split into three Crystallized Miners when endangered
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  • Crystallized Miner Group, Divine
    Crystal pick (d8 damage 1 piercing) 8 HP 1 armor
    Close
    Special Qualities: Crystallized form

    Once a hapless miner of some humanoid race, now indiscernible as it has been consumed by the ether. Crystals cover its form, and its vague hand shape holds a demented pickax which it wields threateningly. Instinct: To consume.

    • Turn into completely solid crystal
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Ether Spider Solitary, Large, Divine, Magical, Intelligent
    Crystal fangs (d10+2 damage 1 piercing) 22 HP 2 armor
    Special Qualities: Crystallized form

    A giant spider is trouble enough, but this one has gone and gotten itself covered in some crystallized ether. A dangerous substance, as it covers anything it gets a grip on in itself and takes over their mind. This spider now serves the ether, and it's gotten a few upgrades because of that. Instinct: To consume.

    • Spin solid crystal webs as traps.
    • Absorb crystallized substances to heal
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