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Mutated Amphibious Tarentatek Solitary, Large, Stealthy (d10+2 damage) 20 HP 3 armor Forceful Special Qualities: Amphibious; Can breathe water. Instinct: Devour those who use the force
- Respond to the use of the force, and attack from the shadows.
- Meld with water and shadow
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Lava Desforme Group, Magical Chamas (d10 damage) 14 HP 1 armor Close, Ignores Armor, Near Instinct: Incendiar tudo que passa.
- Incendiar por onde passa
- Atira Chamas
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Venus Man-Trap Solitary, Large, Stealthy, Devious Sticky maw (d8 damage) 16 HP 1 armor Special Qualities: Blend with the vegetation I wait...and wait...and wait...Someone will want my jewels (then I shall feed). Instinct: To trap and devour
- Lure treasure hunters to their doom
- A sticky trove of "baubles"
- Douse trapped prey with acidic bile
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Petro the Untouched Solitary, Magical, Divine, Intelligent Stone Soldier (d8+2 damage) 18 HP 2 armor Close, Far Petro was "only 300" when Harn the Cruel came to take the temple, and the third chief, after his grandfather and father to be defiled by the second revival of Arthus. Harn was impressed by Petro's endurance and tortured him personally, bringing him to the brink of death over and again. The Man at the Black Gate offered a deal: return as his agent, fulfill their shared goal of keeping shut the temple until its time, and spare subsequent generations. Petro returned, took the pain of the elves laboring on the Hammer of Harn, led a rebellion that drove back the army, and cast the final spell that froze the combatants in place, locking their suffering into the hammer where Harn had been storing it. Instinct: to preserve.
- Replace a feeling with numbness.
- Command a stone soldier.
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Crystal High Priest Group, Tiny, Divine, Magical, Organized, Construct, Amorphous A crystal javelin flying through the air. (d6 damage) 9 HP 4 armor Hand, Reach, Far Special Qualities: It worships the Old Gods The Leader of a Crystal Imp community. It works towards bringing back the Old Gods, even if the attempts of its tiny, misshapen kind are laughably pathetic. Instinct: Bring back the old gods
- Manipulate the form of its subjects.
- Reassemble a broken ally
- Literally summoning Crystal Imps by moving their bodies there
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Crystal Imp Horde, Tiny, Construct, Amorphous Throw Bone Javelins (d4-2 damage 1 piercing) 3 HP 1 armor Hand, Far Special Qualities: They worship the old gods Misshapen little crystal elementals, the first creation of the old gods since their banishment. Instinct: Use the bones of people to build their villages and tools
- Use tools made of bone
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Translucent Giant Amoeba w/missing limb Solitary, Huge, Terrifying grabs prey with psuedopod and engulfs them to slowly die (d10+3 damage) 20 HP 0 armor Reach Special Qualities: amorphous translucent with visible organs The Translucent Amoeba w/missing pseudopod is roughly 12 x 12 translucent snot green. it will grab its prey with its (remaining) pseudopods and try to force them into its main body to be dissolved. Interior organs are vulnerable. Instinct: Absorb and dissolve prey
- envelopes prey and slowly dissolves
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Translucent Door lamprey Solitary, Small Quick Strike w/serrated teeth (d10 damage 1 piercing) 12 HP 0 armor Close, Reach The translucent door lamprey lives in the aperture of a giant door. It strikes with a round mouth of serrated teeth and will try to suck out the insides of its prey. Instinct: Its strikes the unwary from an opening in the giant door
- Its strikes the unwary from an opening in the giant door
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The Gold Eater Solitary, Huge, Terrifying Brute force (d10+7 damage 2 piercing) 24 HP 3 armor Reach, Forceful, Near Special Qualities: ITs an amalgamation of different minerals have taken over its body - only connective tissues and inners organs have not been transformed The Gold Eater is vaguely human in shape. Slightly bigger than a man. Much more broad. Diamond teeth, Platinum skin and silver fists. Cunning and formidable. Instinct: Turns humans into gold and eats them
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Black Cat Neera Solitary, Stealthy, Magical Claws and bite (b[2d10+2] damage 1 piercing) 12 HP 0 armor Close, Near The Black Cat Neera is Wyc Varyn's most trusted animal familiar. Essentially a very large black panther. Around its neck in the charm Wyc's Favor that allows Wyc to communicate more effectively with Neera. Instinct: Wyc Varyn's familair
- Prowls and hunts
- Pounce
- Has a charm around its neck (Wyc's Favor)