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  • Great White Millipede Horde, Small
    Shark teeth bite and fin slash (b[2d6+2] damage) 3 HP 2 armor
    Close, Reach, Near
    Special Qualities: Has sharp shark-like fins on its back that can cut

    The Great White Millipede is about 5 feet long, back festooned with a multitude of sharp shark-like fins that can slash the unsuspecting adventurer. As bad as that is it's mouth is lamprey like and filled with serrated teeth. Instinct: It bites and bites and bites and...

    • Razor sharp teeth in a lamprey mouth
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  • Hawk Ray Group, Small
    Piercing barbed tail strike (d8 damage 2 piercing) 6 HP 1 armor
    Close

    The Hawk Ray resembles its underwater cousins with it's wide flat "wings" Black on the top and white on its belly, the Hawk Ray sports a long barbed tail that can pierce armor. Instinct: To feed

    • Pierces foes with its barbed tail
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  • Flying Jelly Horde, Tiny
    claws at the end of its tendrils rack and dig into unsuspecting heads. (d6-2 damage) 3 HP 0 armor
    Hand, Near

    The Flying Jelly is a translucent airborne jellyfish with claws at the end of its tendrils. Somewhat of a nuisance, but it packs they can be a little more dangerous. They really like to go for the eyes and heads of its victims as they like that central nervous system tissue. Instinct: Eat brains

    • Mean spirited airborne jellyfish
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  • Sequester Sentry Horde, Intelligent, Cautious
    Spear slash and shield bash (d6 damage 1 piercing) 3 HP 2 armor
    Close, Near

    The Sequester Sentry is the security force of D'bindacca and are loyal to the Regent. Their uniforms are the traditional red and white leathers. Equipped with bashing shield and a spear they aren't particularly tough but can pose a threat in numbers. Instinct: To protect and serve the city its sworn to.

    • Spear slash and shield bash
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  • Rumble Bees Group, Small
    Stinger and famged bite (b[2d8+2] damage 1 piercing) 6 HP 0 armor
    Close, Near

    The Rumble Bee is about 3-4 feet long, hairy bright purple bands alternating with yellow. Winged creatures with big black multifaceted eyes. Fanged mouth parts surrounded by multiple feeding arms. A long sharp stinger protrudes from its abdomen. They are incensed by anything with pollen on it. Instinct: Protect and defend the hive. Driven into frenzy by pollen.

    • Fanged bite and vicious sting.
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  • Juggernaut Flower Solitary, Huge, Amorphous
    Smashes with fist and ground pound. Pollen blinding spray. (d10+5 damage 2 piercing) 27 HP 1 armor
    Reach, Forceful

    The Juggernaut Flower stands 10 feet tall. It head is looks like a giant Cephalotus follicularis, a carnivorous pitcher plant. Thick cords of plant vines comprise its connective tissues and core. Two arms end in giant flowers with hardened pedals that clasp like giant fingers forming a fist. The interior of the hand flowers can spray pollen, blinding (and fertilizing?) their foes. Giant three pedaled flower feet and stomp the ground with great force. Instinct: To crush

    • Pummels with hardened fist like flowers
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  • Group, Cautious
    (b[2d8] damage) 6 HP 1 armor
    Close, Near

    Younger, less developed version of the Falchon Flower. Rapier leaves and defensive leaf are still worrisome bit not as formidable as adult version. Stabs and bites. Instinct:

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  • Seedling Falchon Flowers. Group, Cautious
    Rapier leaves. (b[2d8] damage) 6 HP 1 armor
    Close, Near

    Younger, less developed version of the Falchon Flower. Rapier leaves and defensive leaf are still worrisome bit not as formidable as adult version. Stabs and bites. Instinct: Protect mother Krynn plant.

    • Attack w rapier like leaves.
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  • Mysterium Deacon Solitary, Stealthy, Devious, Intelligent, Hoarder
    mind control amulet (d8 damage) 12 HP 0 armor
    Close, Far

    Mysterium Deacon has the highest product filled hair. Heavily sequined white robes. Face fitted sun glasses. Amulet with Mysterium symbol can stun victims helpless if they stare at it too long. Instinct: To control

    • Uses amulet to brainwash victims.
    • Magic amulet can stun
    • Stunned victims are helpless
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Mysterium Acolyte Group, Stealthy, Intelligent, Hoarder
    Shurikens or wrist mounted needle injectors. (d6 damage) 6 HP 0 armor
    Close

    The Acolytes of the Mysterium are dressed in black heavily sequined robes. Their hair has a lot of product and conned back and pulled high. Dominance is portrayed by hair height Instinct: Greed

    • Throws poisoned shurikens that drug opponent.
    • Lures target and drugs them.
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