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  • Asesino del Azote Group, Stealthy, Organized, Intelligent, Hoarder
    Acero negro (b[2d8] damage 1 piercing) 6 HP 1 armor
    Close

    Instinct: Robar tesoros

    • Robar, saquear y controlar mediante la intimidación
    • Traicionar un acuerdo
    • "Quid pro quo"
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  • Mortas Crane Solitary, Stealthy, Magical, Intelligent, Hoarder, Terrifying
    Cuchillas arrojadizas (b[2d10] damage) 12 HP 3 armor
    Close, Near
    Special Qualities: Una máscara de hueso y una voz del más allá

    Instinct: Usurpar el poder

    • Usar las sombras como portales
    • Confundir con ilusiones
    • Robar la vitalidad de otro
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  • Ekhati'Lil Solitary, Large, Terrifying
    Mayal gigante (d12+4 damage 2 piercing) 24 HP 3 armor
    Forceful, Near
    Special Qualities: Inexpresivo gigante

    Instinct: Comer corazones

    • Cumplir la voluntad del amo
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  • Jitinder Vasiliev Solitary, Magical, Intelligent, Hoarder
    Minerales perforantes (d10 damage 1 piercing) 12 HP 0 armor
    Close, Near

    Instinct: Acumular poder mediante la sumisión

    • Manipular las rocas con el Vengador de Exas
    • Abrir o cerrar pasadizos en la roca
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  • Necrophage Horde, Small, Terrifying
    claws (1d6 damage) 5 HP 1 armor
    Close

    Typically found feasting on the remains of the dead, they move in packs and attack any person who comes to close. Its appearance is that of a mangled, animalistic corpse complete with sharp teeth and claws. Instinct: to devour flesh

    • Regenerate Health (1d4)
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Hand of Ildos Horde, Stealthy, Intelligent
    Dagger (d6 damage) 5 HP 1 armor
    Close, Near

    The Hands of Ildos are an elite band of spies and assassins, serving Ildos, the God of Trickery and Chaos. They're smarter than your average mooks. Instinct: To Disrupt Order

    • Sneak Attack
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Bubble Fiend Group, Small, Devious, Construct
    bubbles that entrap it's prey (d6 damage) 6 HP 2 armor
    Close, Ignores Armor, Far
    Special Qualities: It blends into the colour of it's surroundings, Greatly desires beauty, They cannot blow bubbles in an arid environment, A victim trapped in a bubble is in stasis and can take no action, Bubbles can be blown away by a strong wind or destroyed with heat or fire.

    This being was created by a disfigured wizard who used them to capture beautiful women and preserve them in stasis in these bubbles. A great battle ensued between the wizard and a mage seeking to rescue one of the women and during this the bubble fiends were forever altered; they became alive able to procreate on their own. The death of the wizard released them from his servitude but they had taken on his burning need for beauty. Most prefer to live in bodies of water including swamps and marshes. Instinct: to imprison

    • Surrounds prey and blows bubbles that grow in size to imprison it
    • Does not kill it's victims
    • Will only attack if they see a beautiful woman
    • Will bubble the whole party if needed
    • The bubbles trap anything they touch of humanoid size or smaller
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Golem Solitary, Construct
    Smash (d8+2 damage) 10 HP 0 armor
    Close, Reach
    Special Qualities: Arcane Construct

    Many mythologies tell how gods created their beloved children out of clay, stone or other natural resources. Clay being the most common worldwide. No wonder then that would be gods, I mean wizards, first created golems out of clay. This explains why golems are quite common in ancient tombs. Other harder materials are being preferred nowadays. Clay golems are usually huge, big and with rough features because they represent first essays towards more complicated forms. Like sculptors first design their masterpiece out of clay. Their intelligence is similarly rough which explains their unchanging loyalty to their master. Instinct: To serve his (long forgotten) master's will

    • Obey
    • Guard
    • Crush
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • cacophonous long-legs hatchling Horde, Tiny, Devious, Organized, Amorphous
    loud noise (d4-2 damage) 6 HP 4 armor
    Hand, Ignores Armor, Far
    Special Qualities: web spit ,bell head

    this creature is a hatchling version of the cacophonous long-legs and has all the same abilities,but weaker.It usually is found crawling around or attached to a cacophonous long-legs broodmother for protection. Instinct: to eat

    • noises
    • stunning with webs and sound
    • it makes a ding-aling-aling noise to call support from cacophonous long-legs broodmothers and cacophonous long-legs around it
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • cacophonous long-legs Solitary, Large, Devious, Amorphous
    loud noises (d8 damage) 19 HP 4 armor
    Ignores Armor, Far
    Special Qualities: bell head,web liquid

    the cacophonous long-legs is a creature with a metal bell shell and four very long legs coming out of the top of the bell and a antenna that can sense like eyes. the cacophonous long-legs can spit a glob of web liquid directly beneath it to entrap anything without ears or hearing.Its main form of attack is loud noises.It is smart enough to never attack anything it can't fit in its mouth.it lives in the forest where its long legs blend in with the trees and long shadows.When sleeping it pulls its legs and antenna into the bell so it cannot be hurt Instinct: to deafen

    • web spit
    • loud noises
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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