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  • Huecuva Group, Stealthy, Divine, Devious, Intelligent, Construct
    Furious Claws (d6+2 damage) 12 HP 0 armor
    Close
    Special Qualities: Undead

    Huecuvas a clerics who turned against the core tenets of their faith. Their resentment against having been abandoned by their deity combined with the divine energy already invested in them allows them to go on. Being self-assured enough in life to wholly ignore their god's commands, they tend to be very arrogant and many are dangerously unhinged. It's aura of blasphemy gives -1 ongoing to using divine powers. Instinct: To rage against its former faith

    • Create an aura of blasphemy
    • Disguise itself as a living being
    • Infects people with a disease causing the weak and shaky debilities
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Infectious Ooze Solitary, Small
    suffocation (d10 damage) 20 HP 0 armor
    Close, Ignores Armor
    Special Qualities: able to take any form.

    Blub blub Instinct: to spread

    • Covers and converts
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  • Hyena Horde, Stealthy
    Bite (d6 damage) 3 HP 0 armor
    Close

    Hyenas are both scavengers and hunters with a female dominated pack structure. Instinct: To eat

    • Laugh
    • Hide in tall grass
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  • Gnoll Horde, Intelligent, Cautious
    Sawn-Off Shotgun (d6+2 damage) 3 HP 2 armor
    Close, Reach
    Special Qualities: Can see in the dark

    Gnolls are nocturnal humanoids with many physical traits resembling that of hyenas, creatures they often live with. Gnoll culture is often extremely matriarchal, with female gnolls being both bigger and stronger than the males, whom they often push around at their leisure. Instinct: To protect tribe

    • Laughs
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Peryton Group, Magical
    Bloodied Antlers (b[2d8+2] damage) 6 HP 0 armor
    Close
    Special Qualities: Flight, Can see in the dark

    The vicious peryton is a very brutal species of magical creatures that seem to blend traits of birds, stags and wolves. Aggressive predators, males hunt alone while females gather in very small packs. Perytons prey on anything they think they can take on, including each other, tearing prey apart to feast on their favoured part, the heart. Also magical ,if they managed to copy a targets shadow, that person gets -1 on all rolls against the peryton. Instinct: To feast

    • Tear hearts out of what it kills
    • Copies shadows with a touch
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  • Dire boar Group, Large
    Goring Tusks (d8 damage 2 piercing) 14 HP 1 armor
    Special Qualities: Death attack

    Dire boars, also called daeodons, are vicious scavengers who trample and rip apart anything they suspect is a danger to their territory. Instinct: To protect its territory

    • Attack ferociously
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Schir Group, Devious, Intelligent, Planar
    Diseased Halberd (d6+2 damage) 6 HP 1 armor
    Close, Reach
    Special Qualities: Immune to disease, poison and electricity, Resistant to acid, cold and fire, Universal language, Can see in the dark

    Dretches who at least manage to prove their willingness to work or souls who at least tried to accomplish things are often placed in the ranks of schirs, professional demonic cannon fodder. Instinct: To serve Hell

    • Patrol a designated area
    • Infect people with a disease causing the weak debility
    • Can see invisible things
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  • Dust Digger Group, Large, Stealthy, Cautious
    Grasping Tentacles (d8 damage) 10 HP 2 armor
    Reach
    Special Qualities: Burrows

    Dust diggers burrow through the ground, setting up sinkholes which they use to trap prey, which they swallow whole. More stubborn prey is wrapped up in their tentacles. While primarily ambush predators, they do no refrain from digging around to hunt prey if something comes by. Instinct:

    • Creates sinkholes
    • Hidden in the sand
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  • Slime Mold Solitary, Large, Devious, Amorphous
    Fungal Pseudopod (d8+1 damage 1 piercing) 19 HP 2 armor
    Special Qualities: Resistant to Fire

    Slime mold are amorphous creatures that have symbiotically fused with several varieties of mushroom, mold or mildew. Like most slimes, they only want to eat, though they refrain from consuming relatives of their symbiote. Instinct: To eat

    • May try to engulf prey
    • Infect with rot, causing the weak and sick debility
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Vulture Horde, Small
    Beak (d6 damage) 7 HP 0 armor
    Close
    Special Qualities: Flight

    Scavenging bird of ill repute Instinct: To eat

    • Track carrion
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