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  • Magitank Solitary, Huge, Organized, Intelligent, Cautious, Construct, Terrifying, Amorphous
    Cannon / Ram (b[2d10+7] damage +4 piercing) 31 HP 7 armor
    Reach, Near, Far, Forceful, Messy
    Special Qualities: Armor Plating, Crewed, Unstoppable Force, Armored Plating, Built-in Armaments

    Instinct: to Serve the Empire

    • Destroy everything in its path
    • Ram the enemy
    • Fire the main cannon
    • Release a cloud of scalding steam
    • Fire an Emergency Flare
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Magitek Spiderbot Group, Large, Organized, Construct, Amorphous
    Claws / Arrows (d8 damage 2 piercing) 17 HP 5 armor
    Reach, Near, Far, Messy
    Special Qualities: Armored Plating, Built-in Armaments, Rune-Powered

    Instinct: to Serve the Empire

    • Pepper the enemy with steam-powered arrows
    • Eviscerate the enemy with deadly claws
    • Fire an Emergency Flare
    • pursue them with dog-like intelligence
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Magitek Praetorian Guard Group, Organized, Intelligent, Cautious, Construct, Amorphous
    Steam Chainsword (b[2d8] + 2 damage + 5 Piercing) 17 HP 5 armor
    Close, Forceful, Messy
    Special Qualities: Magitek Construct, Built-In Armaments, Ever-vigilant

    Instinct: to Protect my Charge

    • Defend its charge
    • Ignore any and all damage until the last
    • Give itself up to save its charge
    • Eviscerate the Enemy
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Magitek Centurion Horde, Organized, Intelligent, Cautious, Construct, Amorphous
    Piston-spear (b[2d6] + 2 damage + 1 Piercing) 10 HP 4 armor
    Close, Reach, Messy
    Special Qualities: Magitek Construct, Built-In Armaments, Leader of Constructs

    Instinct: to Serve the Empire

    • Defend the Living
    • Ignore any and all damage until the last
    • Fire an Emergency Flare
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Magitek Legionary Horde, Organized, Cautious, Construct, Amorphous
    Piston-spear (d6 + 2 damage) 10 HP 4 armor
    Close, Reach
    Special Qualities: Magitek Construct, Built-In Armaments, As good as Mindless

    Instinct: to Serve the Empire

    • Defend the living
    • Obey a command given
    • Ignore any and all damage until the last
    • Fire an Emergency Flare
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Lizardman Group, Stealthy, Organized, Intelligent, Cautious, Hoarder
    (d10 damage +1 piercing) 6 HP 4 armor
    Close, Reach
    Special Qualities: Cold-Blooded, Amphibious, Thick Scales

    Instinct: to Remake our great Empire

    • Stick the enemy with a spear
    • Ambush the enemy
    • Capture an innocent
    • Run and rejoin the greater whole
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Ork Warrior Group, Large, Organized, Intelligent, Cautious, Hoarder
    Ork Weapon (b[2d8+4] damage) 14 HP 2 armor
    Reach, Forceful

    Instinct: Fight and find out who is strongest

    • Destroy anything
    • Run and find another group of Orks to join the fight
    • Play with their food
    • Challenge somebody to an honorable duel
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Armored Beastman Horde, Organized
    Dual Axes (b[2d6+2] damage) 7 HP 3 armor
    Close

    Instinct: destroy civilization

    • Fight with reckless abandon
    • Sound the Horns
    • Run when defeat is inevitable
    • Kill the helpless
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Beastman Horde, Organized, Cautious
    Crude Axe (d6+2 damage) 7 HP 1 armor
    Close

    Instinct: Destroy civilization

    • Fight with reckless abandon
    • Sound the Horns
    • Run when defeat is inevitable
    • Kill the helpless
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • the Great Minotaur of the Forest Solitary, Huge, Organized, Intelligent, Terrifying
    Humongous Axe (b[2d12+7] damage 1 piercing) 28 HP 1 armor
    Reach, Forceful, Messy
    Special Qualities: Its size and strength makes it extremely physically intimidating, but the hollow voids that are its eyes are what makes it truly terrifying. Horns and Hooves allow it to move quickly and charge with lightning speed and amazing force. Forest Minotaurs deal +2 damage on a charge.

    A massive pile of flesh the size of a small barn stands before you. The body of a hairy man with the head of a bull and big black hooves, wearing what seems to be tatters of leather armor and wielding a massive wicked-looking Axe. Its eyes are the colour of staring into the Void, its arms the thickness of massive tree trunks. Its hooves shake the ground as it walks, and its deafening call chills even the toughest soldier to the bone. Instinct: to destroy civilization

    • Charge the opposition
    • Attack with wide, cleaving motions, like an enormous butcher
    • Eat a minor beastman or miscellaneous small creature to regain 8 health
    • Revel in carnage, destruction or blood
    • Proudly display a kill, sending nearby beastmen into a blood-rage
    • Knock human-sized enemies around with ease
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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