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Dragon, Fearsome Solitary, Huge, Intelligent, Hoarder, Terrifying Claws, Bite (d12+5 damage 1 piercing) 24 HP 2 armor Reach, Forceful, Near Special Qualities: Flight, Fearsome roar Instinct: Amass treasure
- Breathe Fire
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Goblin Warchief and Mount Solitary, Small, Organized Charging Mount (d10 damage 1 piercing) 12 HP 3 armor Close "Me an' Sticktoes donna get you! Fight you good! Kill you good!" Instinct: To bluster and shout.
- Fight like a bigger creature.
- Inspire by shouting rudely.
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Quasit Witch Solitary, Tiny, Stealthy, Magical, Intelligent, Planar Evil magic (d12-2 damage) 16 HP 3 armor Hand, Reach, Far "You've come a long way just to die, adventurers! Your bodies will decorate this chamber and I'll take nary a scratch! Uwee hee hee hee hee!" Instinct: To escape to fight again.
- Fight defensively.
- Turn invisible.
- Cast hexes.
- Fly around the room.
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Mutant Goblin Guardian Solitary, Terrifying Scavenged weapons (d10+2 damage) 16 HP 2 armor Close, Forceful, Near Special Qualities: Mutated "Me drink from well, grow STRONG! Pain mean nothing! Hunger mean nothing! YOU mean nothing! Diediediediediedie!" Instinct: The guard.
- Attack anyone who enters the Prisoner Pits.
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Ragespawn Horde, Planar, Construct, Terrifying Ranseur, claws, and fangs (d6+2 damage) 7 HP 2 armor Close, Forceful Special Qualities: Slave to Rage, Disgusting "Birthed from the ancient runewell, forged from the ectoplasmic essence of a spirit of terrible fury, I give this beast my wrathful blessing and dub thee: Ragespawn!" - The Runelord of Rage Instinct: To corrupt and debase.
- Inflict anger-filled thoughts.
- Smell those who feel rage.
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Treacherous Gang Leader Solitary, Stealthy, Devious, Organized, Intelligent Rapid fisticuffs or bow (d8 damage) 12 HP 2 armor Close, Near "You thought you'd had the jump on me when you took out my gang - but you didn't expect I'd already paid their sum to the Goblins for their help!" Instinct: To gain status.
- Betray those he cares about.
- Move around and confuse.
- Command loyalty despite treachery
- Call underlings
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Mounted Goblin Commando Solitary, Small, Organized Bow (b[2d10] damage) 12 HP 1 armor Close, Near "Git 'em, Growlridaz! Fight fight fight!" Instinct: To urge forward.
- Ride hideous beast.
- Call goblin allies
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Bronwen the Spellbinder Solitary, Magical Cast a web at it's foes or put them to sleep (d10 damage) 12 HP 0 armor Close, Ignores Armor Bronwen seeks power wherever she can, and seldom factors morality into her pursuits. The call of ancient ruins was irresistable to one such as her Instinct: Discover sources of power
- Ensnare it's foes in deadly traps
- Cast a spell to slow or disarm an opponent