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Brownie Horde, Tiny, Stealthy, Magical Punch (w[2d6-2] damage) 3 HP 0 armor Hand Brownies are fey of the family. Living with people, they help out wherever they can, occasionally taking some food or cloth as payment. Friendly but shy, they are rarely seen and tend to be offended when their family brags about them like they were common house help. At such points, they show of their mischiveous side. Instinct: To protect its family
- Help out around the house
- Become invisible
- Repair broken things with a touch
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Mogbuhl Solitary, Huge Tree Club (d10+7 damage) 20 HP 1 armor Reach, Forceful, Ignores Armor, Near Mogbhul has occupied itself hunting others afflicted by the Azurine for a few decades now. Whenever he stomps on another Azurine however, the Cerulean order comes to stop Magbhul from obtaining the second gem. Instinct: to collect all the azure gems
- Bash others afflicted by the Azurine
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Tentacles the Fish Group, Small, Magical, Planar, Construct, Terrifying Strangle and pin with tentacles (b[2d8+2] damage) 6 HP 4 armor Close, Reach Special Qualities: Separate and grow another, To infect and destroy, Oily and wrong Instinct: To take and infect
- Strangle and separate
- Animate as a puppet
- Grow from a scrap
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Dretch Horde, Small, Intelligent, Planar Filthy claws (w[2d4] damage) 3 HP 1 armor Close Special Qualities: Immune to electricity Many people expect that their life will be a cakewalk after making a favourable deal with Hell. But those on the other side are watching. Should the damned soul prove itself useless and without worth, they will be granted the body of a lowly dretch upon arriving, before being kicked out to fend for themselves until they can prove themselves worthy of more important forms. As a result, most dretches are eager to please, hoping to earn the goodwill of the overlords. Instinct: To earn Hell's grce
- Wallow pitifully
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Drow Venomslayer Solitary, Devious, Intelligent, Cautious Envenomed Crossbow (b[2d8+2] damage 1 piercing) 12 HP 3 armor Close, Near Experienced drow venombolters are promoted to this rank and often lead operations of importance. Instinct: To secure revenge for teh drow empire
- Create clouds of darkness
- Venom causes target to fall asleep
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Drow Venombolter Horde, Devious, Intelligent, Cautious, Hoarder Envenomed Crossbow (b[2d4] damage 1 piercing) 3 HP 2 armor Close, Near Drow venombolters are the basic soldiers of the drow empire. Despite having adopted more mordern weaponry in recent times, they still favour crossbows as it allows them to utilize a variety of poison and venoms. A strong sedative is the most popular. Instinct: To secure revenge for the drow empire
- Create clouds of darkness
- Venom causes target to fall asleep
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Fungal Crawler Horde, Small, Devious Nibble (d4 damage) 3 HP 3 armor Close Special Qualities: Part plant Fungal crawlers are an ancient insectoid species. No one knows when it happnened, but sometimes in the ancient plants, the species was gradually infected with a strange fungi. Over many generations, the two kinds fused and now they are one species. Primarily scavengers, fungal crawlers aggressively defend their home and are popular pets with denizen of the underworld. Instinct: To eat
- Leap at enemies
- Sicken with a bite
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Troglodyte Horde, Intelligent Primitive spear (d6 damage) 3 HP 2 armor Close, Reach Special Qualities: Darkvision Troglodytes are the degenerate descendants of a group of bipedal lizards called xulgaths. They have lost much of their former glory, now forced to eke out a living at the edge of civilizations, often taken as slaves by others. They emit a noxious stench, a natural adaptation to help fend off predators. Instinct: To protect tribe
- Stink to high heavens
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Monoculus Stoneguard Group, Small, Stealthy, Magical, Construct Stalactite Maw (d8+2 damage) 6 HP 3 armor Close Special Qualities: Chimera Monoculus Stoneguards are drow creations, artificial lifeforms formed by alchemists and fleshcrafters. They are deployed as borderguards and a first line of defence, using weaponry that gives them an advantage against other horrors of the deep. Instinct: To guard drow territory
- Emit a flash of light from its eye
- Stony hide
- Hurl lightning
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Chomp Fish Horde Bite (d6+2 damage) 3 HP 2 armor Close Special Qualities: Aquatic Chomp Fish are aggressive piscine creatures who bite anything and everything that steps into their waters, except others of their kind. Instinct: To eat
- Lurk in water