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Merpeople Group, Organized, Intelligent, Cautious, Hoarder Spear (b[2d10+2] damage) 6 HP 3 armor Close Special Qualities: Breath underwater It lives under the sea in Poseidon's Realm, but when humans encroach on their territory they tend to drive them away. Instinct: Protect their territory
- Strike
- Call for help
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Virus Incarnate Group, Large, Stealthy, Devious, Hoarder, Construct, Amorphous chew with mandibles (d4 damage) 13 HP 4 armor Special Qualities: download on to humans, To destroy Technology Instinct: To destroy all forms of technology
- Download onto human anatomy
- infiltrate in disguise
- Immune to advanced technology
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Siren Solitary, Magical, Stealthy, Devious, Intelligent, Hoarder Claws (d8 damage 1 piercing) 12 HP 4 armor Close A siren claims an island, and attempts to lure sailors in for her amusement. Capricious in nature, she has no qualms about turning undesirables to stone, or shredding them with her claws if need be. Those she likes she keeps magically bound to the island for decades. Instinct: to lure
- Sing a hard to resist song from afar
- Charm someone into coming closer
- Turn a foe to stone
- Lure someone in for temporary company
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Twiglings Horde, Small, Stealthy, Organized, Amorphous Claw and Clobber (d6 damage) 10 HP 3 armor Close, Near Twiglings are creatures made of dirt, rocks, clay, and plant life. They are cobbled together and given life by druids as guardians of sacred places. They are not normally intelligent and follow their creator's intended purpose as best they can. Instinct: To serve their master's will
- Swarm
- Natural Camouflage
- Splice into two
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Akul'Tarash Solitary, Huge, Magical, Divine, Intelligent, Hoarder, Planar, Terrifying Punch/ spell (b[2d12+9] damage 1 piercing) 24 HP 4 armor Reach, Forceful, Ignores Armor, Far Special Qualities: Instinct: to protect its trasure and to destroy anyone who tries to claim it
- Heavy melee hits, with dark magic spells
- Darkness blast - surrounds the room in darkness