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  • Secret Fire Ward Group, Organized, Intelligent
    Iron Spear (d8 damage 1 piercing) 8 HP 2 armor
    Close, Reach

    Strongmans of the secret fire cult Instinct: To serve the Cult

    • Bully, threaten, intimidate
    • Cover each other’s backs
    • Fight until the end
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Pristine Servant Solitary, Divine, Devious, Intelligent
    Dagger (d8+2 damage) 12 HP 1 armor
    hand
    Special Qualities: fireproof

    leader of the secret fire cult, an organization that spreads fear of the ancient fire and governs through fear and violence. Instinct: to worship the fire

    • spread the primal fear of flame
    • inflame others to fight by its side
    • set things on fire
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Vampire Solitary, Magical, Divine, Organized, Intelligent, Amorphous
    Bite (d10+2 damage) 19 HP 7 armor
    Close, Ignores Armor

    To do Instinct: To corrupt

    • Vampire noble
    • Enthrall someone
    • Summon the minions/thralls
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Spirit of the Vagabond Solitary, Magical, Divine, Devious, Intelligent, Terrifying
    Ghostly claws (b[2d8+2] damage 1 piercing) 20 HP 4 armor
    Close, Ignores Armor, Near
    Special Qualities: A ghostly form injecting fear into those that see it, Defy Danger WIS to endure.

    Instinct: Drive away

    • Tugging at mortal souls
    • Leaves a chill on your soul, making you Weak (debility) until you rest in the midday sun for an hour.
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  • Dornenbiest Solitary
    Krallen aus trockenem Holz (d10+4 damage 1 piercing) 12 HP 2 armor
    Close, Forceful
    Special Qualities: Dornige Auswüchse

    Wenn kleine Stachelschrate lange genug überleben um die Größe eines Hundes zu erreichen, verändern sie sich. Aus den harmlosen Chaoten werden gefährliche Raubtiere, die in ihrer Gestalt Bären und anderen großen Räubern ähneln, aber nicht fest dieser Form verschrieben sind. Der aus dornigen Ranken geschaffene Körper verändert sich, wie es gerade passt, immer aber ist eine Schicht aus trockenen Dornen nach außen gerichtet um sich möglicher Bedrohungen zu erwehren. Instinct: erlege Beute im Dickicht

    • Sturmangriff aus absoluter Stille
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  • Dark Sister Assassin Horde, Stealthy, Devious
    Kali's Flail (b[2d4+2] damage 1 piercing) 3 HP 0 armor
    Close, Reach, Near

    Adapted from Web of Illusion page17 Instinct: Assassinate Arijanis enemies

    • Await in crowd for opportune moment
    • Strike from crowd
    • Kali's Wail
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  • Priestess of Kali Horde, Divine, Magical, Organized, Terrifying
    Kali's hammer (d6+2 damage) 5 HP 0 armor
    Close, Ignores Armor, Near
    Special Qualities: Cloak of fear

    Adapted from Web of Illusion, a Priestess of Kali leads the Dark Sister Assassins, to fulfil the wishes of the Maharaja Arijani, which is mostly the merciless putting to death of outsiders. Instinct: Lead Arijani's cause

    • Inflict pain and fear
    • Unleash Kali's Will
    • Call upon waiting Dark Sisters
    • Cause Blindness
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Whirlpool Kraken Solitary, Huge, Terrifying
    Slam (d12+3 damage) 30 HP 3 armor
    Reach, Forceful, Near
    Special Qualities: Tentacles, Massive Toothy Maw

    This kraken is surrounded by a magically fueld whirlpool that draws in nearby ships. It calls forth tentacles to slam the ships, or to grab foes. Instinct: To feed on ships that enter its area

    • Grab and Constrict
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Olharapo Solitary, Huge
    Banda and whatever ir picks up (large boulders, tree trunks, etc.) (d10+5 damage) 20 HP 1 armor
    Reach, Forceful, Near

    Instinct: To eat ravenously

    • Smashes and eats everything
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  • Group, Small, Stealthy, Hoarder, Terrifying
    Stone weapons (d8 damage) 6 HP 0 armor
    Close
    Special Qualities: Serpent-like appearance.

    Instinct: To skulk in shadows, to take away babies for sacrifices

    • Distract someone
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