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Pirate Group, Intelligent(ish) CLEAVE HIM TO THE BRISKET (1d6 damage) 3 HP 0 armor Melee, Range (near) bilge-suckin, lily-livered, sons-a-biscuit-eater scurvy dogs! Instinct: AVAST, YE!
- Cutlass
- Flintlock
- Group Attack. Roll damage for each pirate attacking a given PC: On a failed dodge, use the highest damage roll. On a partial success, use the lowest.
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Pit of Vipers Horde, Large Bite (d6-2 damage, with change of poisoning on a failure on 6-) 4 HP 0 armor Special Qualities: Untargetable Mass A pit full of angy snakes. Instinct: bite! bite! bite! bite!
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Whisk Tiny, Intelligent, Spirit Gust (d6-2 damage) 1 HP 0 armor Reach (near) Special Qualities: Tempest Fairy, Winged An unassuming little fork-tailed storm petrel with minor tempest abilities. Instinct: to attend the Overseer of the Sea and Sky
- Allow or deny access to the Tempest Portal into the spirit world.
- Influence mild winds and tide
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Horizon Solitary, Huge, Deteriorating, Spirit Squall (2d6 damage) 24 HP +1 armor (when flying) Reach (far) Special Qualities: Overseer of the Sea and Sky, Winged A gargantuan frigatebird with inky black plumage that trails into a long, deeply forked tail. A distinctive red gular pouch matched the vibrant scarlet of her eyes, resting over a long, hooked bill. Instinct: to stir the sea and sky to tempest
- Tear and grapple with talons.
- Peck with beak.
- Repel invaders with powerful winds.
- Lightning; +2 damage to characters wearing or carrying metal
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Mold-taken Wasp Solitary, Large, Terrifying Mandibles (d10+2 damage) 20 HP 2 armor Ignores Armor Special Qualities: Hypersensitive Smell, Underdark Adapted Instinct: To eat
- Burrow
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Hivemind Adventurer Group, Stealthy, Intelligent, Hoarder, Planar, Amorphous Infected Blade (b[2d8+4] damage) 17 HP 2 armor Close, Forceful Special Qualities: Spore Death burst Instinct: To spread the mold
- Scheme
- Synchronize with the mold infestation
- Travel the Warren of Life
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Wrymlord Koth, Male Bugbear Sorcerer Group, Magical, Organized Cast Magic Missile (d8 damage) 8 HP 2 armor Close, Ignores Armor, Near Will use Ray of Enfeeblement on melee targets. Will cast Lightning Bolt if targets align. Prefers Magic Missile over using his morningstar Will flee if the fight goes south. Instinct: To rise in the ranks
- Flee from losing battles
- Cast Lightning Bolt if enemies line up
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Dija Palsja (Witch) Solitary, Magical, Stealthy, Intelligent, Terrifying Curse of Agony (8D4 damage, no wounds) (d12+2 damage 2 piercing) 30 HP 4 armor Close, Forceful, Ignores Armor, Near, Far Special Qualities: Read minds, steal weapons, use shortcuts and secret passages Dija is a crooked, hairless old witch dressed in a dark purple hooded robe. The hood makes it almost impossible to make out her face, which is a good thing. Due to being hundreds of years old, her body is decaying, so she wears the skin of the people she eat.She travels around looking for other witches and wizards, which she then ritually kills and devours to gain their powers. Instinct: Skin people, gain power, spread fear
- Threaten danger to all those nearby (-Defy danger)
- Cast illusion spells
- Wreak havoc
- Control minions
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Six-Headed Hydra Solitary, Large, Hoarder Bite, grapple (d10 damage) 18 HP 0 armor Near Special Qualities: Regrow heads The Six-Headed Hydra prefers aquatic locations. It hoards and protects gold and other valuables. Someone who spots the Hydra's loot but doesn't spot the Hydra lurking below the water is in for a terrible surprise. If 3 Damage is dealt to a head the head is severed. If fire is not used to sever the head or is not applied to cauterize the wound then two heads will grow in its place. Grow heads on the next 6-. Add 6HP when the two heads grow. At 12 heads the heads fight with each other instead of continuing to attack adventurers as long as they don't attack or go after the loot. At two heads its intention is to flee. Leaving the loot behind. Instinct: To hoard. To eat.
- Drown and Devour.
- Regrow Heads
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Paper Dragon Horde, Small, Intelligent, Construct, Amorphous Claws and Fangs (b[2d8+2] damage) 10 HP 1 armor Close Special Qualities: Spear Tail, Cast a Scroll Magic A dragon made of magic scrolls. Great golems, messengers and familiars. Instinct: Serve the master
- Paper Tear Them