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Drago del gelo Solitary, Huge, Magical, Stealthy, Intelligent, Cautious, Hoarder, Terrifying Artigli e morso (w[2d12+5] damage 3 piercing) 20 HP 7 armor Reach, Ignores Armor, Near Special Qualities: Ali, Aura di Gelo, Instinct: Conservare
- Congelare città , luoghi e persone.
- Nascondersi in una tempesta di neve
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Sandblaster Group, Tiny Shoots a sand pellet at high speeds, with deadly accuracy (b[2d6-2] damage 1 piercing) 6 HP 1 armor Hand, Reach, Near, Far Special Qualities: climb on walls, sand bullet The Sandblaster developed a long range attack to keep it safe and kill from a distance. These tiny lizards have a pouch where the sand that they swallow is tightly compacted, hardened with saliva, and then fired at high speeds at their opponents. They can climb along walls to line up a shot, and are very accurate at near range. Instinct: Defend it's territory
- Fire Bullet
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Misc Wyrvern Solitary, Large, Intelligent Stinger (d10+2 damage 1 piercing) 16 HP 1 armor Near Instinct: Overeat, vastly terrorial
- Poison Sting
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Humanoid Automaton Group, Construct Blade arm-extension (d8 damage 1 piercing) or arrow voley mechanism (d8 damage) 10 HP 3 armor Close, Near, Far Special Qualities: It doesn't move very fast, once damage is dealt to the inside machinery some parts will stop to function entirely, very focused A faceless metal man sometimes used as a servant, sometimes as a expensive but reliable mercenary. A constant ticking can be heard under the overlapping plates that constitute it's armor. Instinct: to do what it was programmed for.
- Closes in on enemies without hesitation, as without fear for being hurt.
- Simulates advanced human battle tactics.
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Giant Eagle Hatchling Group, Organized, Hoarder Beak (d6 damage) 6 HP 0 armor Close These hatchlings have only recently been pushed out of the nest. Their beaks are sharp, but their talons have yet to fully form, and they are clumsy about almost everything. They share their parents' lust for shinies, and will cry out if in danger. Instinct: to prove itself
- Explore the skies
- Cries out for mother
- Make off with shinies
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Giant Eagle Group, Large, Hoarder Claws and beak (d10 damage 2 piercing) 10 HP 0 armor Hand Special Qualities: Flight The large avian creatures make their nests on the tops and in the nooks and crannies of towering rock formations that pierce the clouds. They prize shinies and festoon their nests with them. Babies are hatched from eggs the size of wine barrels, and often their first sight is the many gold and gemstone baubles their parents have collected. Instinct: to protect its nest
- Toy with their prey
- Bring food home for babies
- Rip and tear tender flesh
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Spectral Pirate Horde, Magical, Hoarder, Terrifying Spectral sword (d6 damage) 11 HP 4 armor Close, Ignores Armor Special Qualities: Visage of the watery grave Ghosts of dead buccaneers or wraiths that have taken up piracy? Who can say? Instinct: To kill and plunder
- Drain the strength of the living to regain its own
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Civilized Orc Group, Intelligent Stylished sword (w[2d6+2] damage 1 piercing) 10 HP 0 armor Close, Forceful An aristocratic orc Instinct: To make new friends
- Make apologyzes
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Troglodyte Witch Doctor Solitary, Magical, Intelligent, Hoarder Bolt of acid (b[1d10] damage) 20 HP 4 armor Close, Ignores Armor, Far A former commander in a routed goblinoid army that had swept the land, the Troglodyte Witch Doctor seeks to reclaim her glory. Her magics twist the minds of those around her, making them her slaves. Instinct: To Enslave
- Control the minds of others
- Summon fell minions to her side