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  • Drago del gelo Solitary, Huge, Magical, Stealthy, Intelligent, Cautious, Hoarder, Terrifying
    Artigli e morso (w[2d12+5] damage 3 piercing) 20 HP 7 armor
    Reach, Ignores Armor, Near
    Special Qualities: Ali, Aura di Gelo,

    Instinct: Conservare

    • Congelare città, luoghi e persone.
    • Nascondersi in una tempesta di neve
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  • Sandblaster Group, Tiny
    Shoots a sand pellet at high speeds, with deadly accuracy (b[2d6-2] damage 1 piercing) 6 HP 1 armor
    Hand, Reach, Near, Far
    Special Qualities: climb on walls, sand bullet

    The Sandblaster developed a long range attack to keep it safe and kill from a distance. These tiny lizards have a pouch where the sand that they swallow is tightly compacted, hardened with saliva, and then fired at high speeds at their opponents. They can climb along walls to line up a shot, and are very accurate at near range. Instinct: Defend it's territory

    • Fire Bullet
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  • Misc Wyrvern Solitary, Large, Intelligent
    Stinger (d10+2 damage 1 piercing) 16 HP 1 armor
    Near

    Instinct: Overeat, vastly terrorial

    • Poison Sting
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  • Starving Goblin Group, Small
    Bite (d6 damage) 6 HP 0 armor
    Close

    Instinct: eat meat

    • Ima Hungry
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  • Humanoid Automaton Group, Construct
    Blade arm-extension (d8 damage 1 piercing) or arrow voley mechanism (d8 damage) 10 HP 3 armor
    Close, Near, Far
    Special Qualities: It doesn't move very fast, once damage is dealt to the inside machinery some parts will stop to function entirely, very focused

    A faceless metal man sometimes used as a servant, sometimes as a expensive but reliable mercenary. A constant ticking can be heard under the overlapping plates that constitute it's armor. Instinct: to do what it was programmed for.

    • Closes in on enemies without hesitation, as without fear for being hurt.
    • Simulates advanced human battle tactics.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Giant Eagle Hatchling Group, Organized, Hoarder
    Beak (d6 damage) 6 HP 0 armor
    Close

    These hatchlings have only recently been pushed out of the nest. Their beaks are sharp, but their talons have yet to fully form, and they are clumsy about almost everything. They share their parents' lust for shinies, and will cry out if in danger. Instinct: to prove itself

    • Explore the skies
    • Cries out for mother
    • Make off with shinies
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Giant Eagle Group, Large, Hoarder
    Claws and beak (d10 damage 2 piercing) 10 HP 0 armor
    Hand
    Special Qualities: Flight

    The large avian creatures make their nests on the tops and in the nooks and crannies of towering rock formations that pierce the clouds. They prize shinies and festoon their nests with them. Babies are hatched from eggs the size of wine barrels, and often their first sight is the many gold and gemstone baubles their parents have collected. Instinct: to protect its nest

    • Toy with their prey
    • Bring food home for babies
    • Rip and tear tender flesh
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Spectral Pirate Horde, Magical, Hoarder, Terrifying
    Spectral sword (d6 damage) 11 HP 4 armor
    Close, Ignores Armor
    Special Qualities: Visage of the watery grave

    Ghosts of dead buccaneers or wraiths that have taken up piracy? Who can say? Instinct: To kill and plunder

    • Drain the strength of the living to regain its own
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  • Civilized Orc Group, Intelligent
    Stylished sword (w[2d6+2] damage 1 piercing) 10 HP 0 armor
    Close, Forceful

    An aristocratic orc Instinct: To make new friends

    • Make apologyzes
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  • Troglodyte Witch Doctor Solitary, Magical, Intelligent, Hoarder
    Bolt of acid (b[1d10] damage) 20 HP 4 armor
    Close, Ignores Armor, Far

    A former commander in a routed goblinoid army that had swept the land, the Troglodyte Witch Doctor seeks to reclaim her glory. Her magics twist the minds of those around her, making them her slaves. Instinct: To Enslave

    • Control the minds of others
    • Summon fell minions to her side
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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